Questa è la stessa della risposta accettata, ma ho fornito anche dei Update
metodi, e nel complesso un po 'più approfonditi:
public class BiDictionary<TKey1, TKey2> : IEnumerable<Tuple<TKey1, TKey2>>
{
Dictionary<TKey1, TKey2> _forwards;
Dictionary<TKey2, TKey1> _reverses;
public int Count
{
get
{
if (_forwards.Count != _reverses.Count)
throw new Exception("somewhere logic went wrong and your data got corrupt");
return _forwards.Count;
}
}
public ICollection<TKey1> Key1s
{
get { return _forwards.Keys; }
}
public ICollection<TKey2> Key2s
{
get { return _reverses.Keys; }
}
public BiDictionary(IEqualityComparer<TKey1> comparer1 = null, IEqualityComparer<TKey2> comparer2 = null)
{
_forwards = new Dictionary<TKey1, TKey2>(comparer1);
_reverses = new Dictionary<TKey2, TKey1>(comparer2);
}
public bool ContainsKey1(TKey1 key)
{
return ContainsKey(key, _forwards);
}
private static bool ContainsKey<S, T>(S key, Dictionary<S, T> dict)
{
return dict.ContainsKey(key);
}
public bool ContainsKey2(TKey2 key)
{
return ContainsKey(key, _reverses);
}
public TKey2 GetValueByKey1(TKey1 key)
{
return GetValueByKey(key, _forwards);
}
private static T GetValueByKey<S, T>(S key, Dictionary<S, T> dict)
{
return dict[key];
}
public TKey1 GetValueByKey2(TKey2 key)
{
return GetValueByKey(key, _reverses);
}
public bool TryGetValueByKey1(TKey1 key, out TKey2 value)
{
return TryGetValue(key, _forwards, out value);
}
private static bool TryGetValue<S, T>(S key, Dictionary<S, T> dict, out T value)
{
return dict.TryGetValue(key, out value);
}
public bool TryGetValueByKey2(TKey2 key, out TKey1 value)
{
return TryGetValue(key, _reverses, out value);
}
public bool Add(TKey1 key1, TKey2 key2)
{
if (ContainsKey1(key1) || ContainsKey2(key2)) // very important
return false;
AddOrUpdate(key1, key2);
return true;
}
public void AddOrUpdateByKey1(TKey1 key1, TKey2 key2)
{
if (!UpdateByKey1(key1, key2))
AddOrUpdate(key1, key2);
}
// dont make this public; a dangerous method used cautiously in this class
private void AddOrUpdate(TKey1 key1, TKey2 key2)
{
_forwards[key1] = key2;
_reverses[key2] = key1;
}
public void AddOrUpdateKeyByKey2(TKey2 key2, TKey1 key1)
{
if (!UpdateByKey2(key2, key1))
AddOrUpdate(key1, key2);
}
public bool UpdateKey1(TKey1 oldKey, TKey1 newKey)
{
return UpdateKey(oldKey, _forwards, newKey, (key1, key2) => AddOrUpdate(key1, key2));
}
private static bool UpdateKey<S, T>(S oldKey, Dictionary<S, T> dict, S newKey, Action<S, T> updater)
{
T otherKey;
if (!TryGetValue(oldKey, dict, out otherKey) || ContainsKey(newKey, dict))
return false;
Remove(oldKey, dict);
updater(newKey, otherKey);
return true;
}
public bool UpdateKey2(TKey2 oldKey, TKey2 newKey)
{
return UpdateKey(oldKey, _reverses, newKey, (key1, key2) => AddOrUpdate(key2, key1));
}
public bool UpdateByKey1(TKey1 key1, TKey2 key2)
{
return UpdateByKey(key1, _forwards, _reverses, key2, (k1, k2) => AddOrUpdate(k1, k2));
}
private static bool UpdateByKey<S, T>(S key1, Dictionary<S, T> forwards, Dictionary<T, S> reverses, T key2,
Action<S, T> updater)
{
T otherKey;
if (!TryGetValue(key1, forwards, out otherKey) || ContainsKey(key2, reverses))
return false;
if (!Remove(otherKey, reverses))
throw new Exception("somewhere logic went wrong and your data got corrupt");
updater(key1, key2);
return true;
}
public bool UpdateByKey2(TKey2 key2, TKey1 key1)
{
return UpdateByKey(key2, _reverses, _forwards, key1, (k1, k2) => AddOrUpdate(k2, k1));
}
public bool RemoveByKey1(TKey1 key)
{
return RemoveByKey(key, _forwards, _reverses);
}
private static bool RemoveByKey<S, T>(S key, Dictionary<S, T> keyDict, Dictionary<T, S> valueDict)
{
T otherKey;
if (!TryGetValue(key, keyDict, out otherKey))
return false;
if (!Remove(key, keyDict) || !Remove(otherKey, valueDict))
throw new Exception("somewhere logic went wrong and your data got corrupt");
return true;
}
private static bool Remove<S, T>(S key, Dictionary<S, T> dict)
{
return dict.Remove(key);
}
public bool RemoveByKey2(TKey2 key)
{
return RemoveByKey(key, _reverses, _forwards);
}
public void Clear()
{
_forwards.Clear();
_reverses.Clear();
}
public IEnumerator<Tuple<TKey1, TKey2>> GetEnumerator()
{
if (_forwards.Count != _reverses.Count)
throw new Exception("somewhere logic went wrong and your data got corrupt");
foreach (var item in _forwards)
yield return Tuple.Create(item.Key, item.Value);
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
Simile alla mia risposta qui
Poche cose da notare:
Ho implementato solo IEnumerable<>
. Non credo ICollection<>
abbia senso qui poiché i nomi dei metodi potrebbero essere tutti molto diversi per questa speciale struttura di raccolta. Sta a te decidere cosa dovrebbe andare dentro IEnumerable<>
. Quindi ora hai anche la sintassi dell'inizializzatore di raccolta, come
var p = new BiDictionary<int, string> { 1, "a" }, { 2, "b" } };
Ho tentato di lanciare alcune strane eccezioni qua e là, solo per l'integrità dei dati. Solo per essere più sicuri in modo da sapere se il mio codice ha dei bug.
Prestazioni: è possibile cercare Value
con uno dei due Keys
, il che significa che Get
e il Contains
metodo richiedono solo 1 ricerca (O (1)). Add
richiede 2 ricerche e 2 aggiunte. Update
richiede 1 ricerca e 2 aggiunte. Remove
richiede 3 ricerche. Tutto simile alla risposta accettata.